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  "Slug": "gdharness",
  "Name": "gdharness",
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  "IssueTotal": 66,
  "Held": 22,
  "Issues": [
    {
      "Title": "script_diagnostics reports a method as missing after it is added to an existing class_name, until the editor restarts",
      "Excerpt": "## What was asked\n\nA method was added to an existing `class_name` script (`scripts/game.gd`, `class_name Game`), and `script_diagnostics` was run over the files that call it.\n\n## What came back\n\nEvery caller reported the same thing, as an error, because this project treats every GDScript warning as one:\n\n```\nThe method \"is_finished()\" is not present on the inferred type \"Game\" (but may be present on a subtype). (Warning treated as error.)\n```\n\nThree files, three identical reports, against a…",
      "SourceUrl": "https://github.com/Aureliolo/gdharness/issues/387",
      "PublishedAt": "2026-09-19T17:24:09.000Z",
      "State": "closed",
      "Comments": 14,
      "Reporter": "Maintainer",
      "Rank": "top",
      "Extractor": "github_issue"
    },
    {
      "Title": "editor_output describes a different run after a reconnect, and carries no output from an editor-played one",
      "Excerpt": "**Version:** gdharness server 0.12.18, addon 0.12.4, Godot 4.7.2.stable, Windows 11.\n\n## What happens\n\nWith an editor connected, `editor_run start` plays the scene **through the editor**: the answer\ncarries `\"through\": \"editor\"`, `pid: null`, and no `transcript`. That mode is fine in itself. Two\nthings go wrong around it.\n\n### 1. After a server reconnect, `editor_output` describes a different run and does not say so\n\nThe editor-played run is held by the editor, so it survives a reconnect of the…",
      "SourceUrl": "https://github.com/Aureliolo/gdharness/issues/358",
      "PublishedAt": "2026-09-19T11:15:41.000Z",
      "State": "closed",
      "Comments": 7,
      "Reporter": "Maintainer",
      "Rank": "top",
      "Extractor": "github_issue"
    },
    {
      "Title": "The installed skill still says to change the declaring script, in the paragraph #415 did not reach",
      "Excerpt": "## What happened\n\nThe skill 0.13.36 installs still sends a caller to edit source that is already correct. In\n`SKILL.md`, under *Editing*, the paragraph about `Could not find type` ends:\n\n> `editor_rescan` asks it to scan and names any class it still cannot resolve under\n> `unseenByEditor`: its walk skips a file a headless engine has already imported, so the\n> declaration and the cache can both be right while the editor stays blind to it. **Change the\n> declaring script, or restart the editor.**…",
      "SourceUrl": "https://github.com/Aureliolo/gdharness/issues/483",
      "PublishedAt": "2026-09-20T19:29:09.000Z",
      "State": "closed",
      "Comments": 4,
      "Reporter": "Maintainer",
      "Rank": "top",
      "Extractor": "github_issue"
    },
    {
      "Title": "playingInEditor answers null under a version gap, for a run the same server started and still reports as running",
      "Excerpt": "`#447` was left open for the mechanism behind `playingInEditor: null`, and closed before it was\nestablished. This is a reading that separates the two candidates that comment says could not be\ntold apart from the reporting end.\n\n**The reading**, 2026-09-20, Godot 4.7.2, Ostinato:\n\n- Server **0.13.33**, editor addon **0.13.31**, so `addonIsStale: true` with the restart note.\n- `ui/duel.tscn` played at 15:52:22Z. **This server started it**: `listeningSince` is 15:12:21Z,\n  so the run began inside…",
      "SourceUrl": "https://github.com/Aureliolo/gdharness/issues/462",
      "PublishedAt": "2026-09-20T16:40:21.000Z",
      "State": "closed",
      "Comments": 4,
      "Reporter": "Maintainer",
      "Rank": "top",
      "Extractor": "github_issue"
    },
    {
      "Title": "An editor-played run advertises a transcript it never writes to",
      "Excerpt": "**Version:** gdharness server 0.13.10, addon 0.13.10, Godot 4.7.2.stable, Windows 11, in `ostinato`.\n\nFollow-up to the second half of #358, which is closed. That half was *an editor-played run carries\nno output*. It now carries a `transcript` path as well, and never writes to it, which is a worse\nfailure than the one it replaced.\n\n## What happens\n\nWith an editor connected, `editor_run start` still plays the scene through the editor:\n\n```\n\"through\": \"editor\", \"pid\": null,\n\"transcript\":…",
      "SourceUrl": "https://github.com/Aureliolo/gdharness/issues/376",
      "PublishedAt": "2026-09-19T14:58:58.000Z",
      "State": "closed",
      "Comments": 4,
      "Reporter": "Maintainer",
      "Rank": "top",
      "Extractor": "github_issue"
    },
    {
      "Title": "project_dependencies reverse counts a doc-comment link as a use, so a dead class reads as a live one",
      "Excerpt": "## What was asked\n\nWhether `SweepTally` is still used by anything, which is what `CLAUDE.md` in the project using this sends a reverse walk to answer.\n\n```\nproject_dependencies projectPath=C:\\Users\\Aurelio\\fantasy-guild-manager\n                     resourcePath=res://scripts/sim/sweep_tally.gd\n                     direction=reverse\n```\n\n## What came back (gdharness 0.13.31, server and addon both)\n\n```json\n\"summary\": { \"by_kind\": { \"class_name\": 4 }, \"files_with_usages\": 2, \"total\": 4 }\n```\n\nTwo…",
      "SourceUrl": "https://github.com/Aureliolo/gdharness/issues/446",
      "PublishedAt": "2026-09-20T14:20:45.000Z",
      "State": "closed",
      "Comments": 3,
      "Reporter": "Maintainer",
      "Rank": "top",
      "Extractor": "github_issue"
    },
    {
      "Title": "editor_rescan starts a second reimport over one the editor is already running",
      "Excerpt": "**What was asked.** `editor_rescan` on fantasy-guild-manager right after `setup.py assets` wrote 194 new files (36 PNGs) under `addons/`, with the editor open and focused elsewhere.\n\n**What came back.** The call answered `{ok: true, stillWorking: false, waitedMs: 1283}`, and the editor's console (`editor_output op: editor`) then held three errors:\n\n```\nTask 'reimport' already exists.            at: add_task (editor/gui/progress_dialog.cpp:200)\nCondition \"!tasks.has(p_task)\" is true. Returning:…",
      "SourceUrl": "https://github.com/Aureliolo/gdharness/issues/689",
      "PublishedAt": "2026-09-25T18:09:07.000Z",
      "State": "closed",
      "Comments": 2,
      "Reporter": "Maintainer",
      "Rank": "top",
      "Extractor": "github_issue"
    },
    {
      "Title": "editor_run stop cannot end a run the previous server started, after a reconnect",
      "Excerpt": "**Asked:** `editor_run stop` (no arguments) after an MCP reconnect from 1.0.29 to 1.0.30, to end a game the 1.0.29 server had started with `editor_run start` and `savesIn` (pid 22520; its runtime announced on port 55611).\n\n**Answer:**\n\n> A game is running for C:/Users/Aurelio/fantasy-guild-manager and has announced its runtime on port 55611, pid 22520, but this server did not start it and cannot reach it through the editor, so editor_run and editor_output have nothing to answer about.…",
      "SourceUrl": "https://github.com/Aureliolo/gdharness/issues/677",
      "PublishedAt": "2026-09-24T19:01:22.000Z",
      "State": "closed",
      "Comments": 2,
      "Reporter": "Maintainer",
      "Rank": "top",
      "Extractor": "github_issue"
    },
    {
      "Title": "click on an OptionButton picks the item its popup opens under the pointer",
      "Excerpt": "## What was asked\n\n`runtime_input click` on an OptionButton near the bottom of the window (fantasy-guild-manager, 1.1.11, window 1920x1080, canvas 1280x800). The button's canvas rect is y 744 to 778; its two-item popup (50 tall) cannot open below it inside 800, so the engine opens it at y 750, over the button.\n\n## What came back\n\nThe click chose the popup's first item: the answer said `control_afterwards: \"freed\"`, because the game rebuilt the screen for the setting the item changed. Nothing…",
      "SourceUrl": "https://github.com/Aureliolo/gdharness/issues/749",
      "PublishedAt": "2026-09-27T16:09:59.000Z",
      "State": "closed",
      "Comments": 1,
      "Reporter": "Maintainer",
      "Rank": "recent",
      "Extractor": "github_issue"
    },
    {
      "Title": "choose answers {} and errors when the pick frees the menu",
      "Excerpt": "## What was asked\n\n`runtime_input choose` on a settings OptionButton (fantasy-guild-manager, 1.1.11), `index: 1`. The game answers `item_selected` by changing a setting, and the game redraws the whole screen for that setting, so the OptionButton and its PopupMenu are freed during the pick.\n\n## What came back\n\n```json\n{}\n```\n\nand the run's output carried, once per pick:\n\n```\nInvalid type in function 'item_says' in base 'GDScript'. The Object-derived class of argument 1 (previously freed) is not…",
      "SourceUrl": "https://github.com/Aureliolo/gdharness/issues/748",
      "PublishedAt": "2026-09-27T16:09:58.000Z",
      "State": "closed",
      "Comments": 0,
      "Reporter": "Maintainer",
      "Rank": "recent",
      "Extractor": "github_issue"
    },
    {
      "Title": "runtime_wait until reads a says glob as literal words and waits out the whole timeout, where find and click read it as a glob",
      "Excerpt": "**What happened.** On gdharness 1.1.11, driving a game whose cast line reads `you cast Parry, Parry, Twin, Goadlance, Parry  ·  hurts 10, wards 0, mends 0`:\n\n- `runtime_wait op:until says:\"you cast Parry*\" timeoutMs:15000` answered `met: false` after 15000 ms and 2150 looks, with the label on screen the whole time.\n- Again with the line certainly present: `met: false`, 3002 ms, 435 looks.\n- `runtime_inspect op:find says:\"you cast Parry*\"` in the same minute found…",
      "SourceUrl": "https://github.com/Aureliolo/gdharness/issues/744",
      "PublishedAt": "2026-09-27T15:26:37.000Z",
      "State": "closed",
      "Comments": 0,
      "Reporter": "Maintainer",
      "Rank": "recent",
      "Extractor": "github_issue"
    },
    {
      "Title": "runtime_input click says: a plain word matches every label containing it, pressable or not",
      "Excerpt": "**Asked:** on a game showing its Log page over the hall, press the page's Back button: `runtime_input click` with `says: \"Back\"` and no `nodePath`.\n\n**Answer:** refused, 11 matches:\n\n```\n11 controls on screen say \"Back\", so which to click is not clear; pass index, counting from 0:\n0 .../Tray/.../Reading/Line0 (\"Calls it B+ work. “I need a quarter's rent in coin taken ...\")\n...\n4 /root/Main/@Control@19/Log/.../Head/Back (\"Back\")\n5 /root/Main/@Control@19/Log/.../Head/@Label@1432 (\"Word back\")\n6…",
      "SourceUrl": "https://github.com/Aureliolo/gdharness/issues/740",
      "PublishedAt": "2026-09-27T14:35:30.000Z",
      "State": "closed",
      "Comments": 0,
      "Reporter": "Maintainer",
      "Rank": "recent",
      "Extractor": "github_issue"
    },
    {
      "Title": "runtime_inspect find with a says glob that matches nothing gives no hint, where namePattern does",
      "Excerpt": "**Asked.** `runtime_inspect find` with `says: \"Taken together*\"` and `property: text`, to read a label whose text contains that sentence (fantasy-guild-manager, 2026-09-25).\n\n**Answer.** `{\"count\": 0, \"nodes\": []}` and nothing else. The label existed: its text begins \"Calls themselves E+. ...\" and the words are in the middle, so the glob (anchored to the whole text) could not match. A bare `says: \"travelled a good distance\"` found it at once.\n\n**Expected.** What `namePattern` already does on a…",
      "SourceUrl": "https://github.com/Aureliolo/gdharness/issues/686",
      "PublishedAt": "2026-09-25T16:24:54.000Z",
      "State": "closed",
      "Comments": 1,
      "Reporter": "Maintainer",
      "Rank": "recent",
      "Extractor": "github_issue"
    },
    {
      "Title": "runtime_invoke: say how long the call took inside the engine",
      "Excerpt": "**Asked.** How long opening a drawer on a year-ten guild costs in the running game: one frame's work behind a click (fantasy-guild-manager, 2026-09-25, `Drawer.open(\"roster\")`).\n\n**Answer.** Nothing gdharness has can say. `runtime_invoke call` returns the result only, and the bridge round trip is 1 to 3.5 s, so timing the call from outside measures the bridge, not the call. `runtime_inspect metrics` reads the last frame's process time, which is whichever frame happens to be last when it is…",
      "SourceUrl": "https://github.com/Aureliolo/gdharness/issues/685",
      "PublishedAt": "2026-09-25T16:24:52.000Z",
      "State": "closed",
      "Comments": 0,
      "Reporter": "Maintainer",
      "Rank": "recent",
      "Extractor": "github_issue"
    },
    {
      "Title": "runtime_inspect text leaves a titled separator out of an open menu",
      "Excerpt": "**Asked:** `runtime_inspect text` on an `OptionButton` whose popup is open, in Fantasy Guild Manager's log filter. The button holds 42 items: \"Everything\", then five titled separators (`add_separator(\"The work\")` and so on) each over a run of items.\n\n**Answer:** 38 lines: the button's own \"Everything\", then the 37 selectable items. None of the five separator titles appear, though the popup draws each one as a line of text.\n\n**Expected:** the separators' titles in their places, since the tool…",
      "SourceUrl": "https://github.com/Aureliolo/gdharness/issues/682",
      "PublishedAt": "2026-09-25T06:18:45.000Z",
      "State": "closed",
      "Comments": 0,
      "Reporter": "Maintainer",
      "Rank": "recent",
      "Extractor": "github_issue"
    },
    {
      "Title": "editor_run stop reports a run ended when another project's server overwrote the shared run.json, and signals nothing",
      "Excerpt": "**Asked:** `editor_run stop` on 1.0.30, for a kept headless run this same server had started 52 seconds earlier (`editor_run start`, `headless: true`, `savesIn`, project `C:\\Users\\Aurelio\\ostinato`, pid 25264, started 2026-09-24T19:05:22Z). The server had been listening since 18:59:39Z, so no reconnect happened between the start and the stop; this is not #677's state.\n\n**Answer:** `stopped: true`, `endedPid: 25264`, and the note *\"The process named under endedPid was ended.\"* Beside it, the…",
      "SourceUrl": "https://github.com/Aureliolo/gdharness/issues/678",
      "PublishedAt": "2026-09-24T19:09:17.000Z",
      "State": "closed",
      "Comments": 1,
      "Reporter": "Maintainer",
      "Rank": "recent",
      "Extractor": "github_issue"
    },
    {
      "Title": "An editor or run the server started dies when the harness ends the server",
      "Excerpt": "**What happens.** An editor opened with `editor_launch` and a run started with `editor_run start` (spawned, not editor-played) both die when the harness ends the server that started them. Claude Code ends a gdharness server by killing its process tree: its log says \"Terminating MCP server process tree\", dozens of times in fantasy-guild-manager's logs, once per reconnect, and at every session end. Both processes are spawned `detached`, which on Windows keeps them out of the server's own job…",
      "SourceUrl": "https://github.com/Aureliolo/gdharness/issues/674",
      "PublishedAt": "2026-09-24T11:50:29.000Z",
      "State": "closed",
      "Comments": 0,
      "Reporter": "Maintainer",
      "Rank": "recent",
      "Extractor": "github_issue"
    },
    {
      "Title": "editor_run start can boot a game while the editor is rewriting the class cache",
      "Excerpt": "**What was asked.** `editor_run start` with `savesIn` on fantasy-guild-manager (server 1.0.26, addon 1.0.27), a few seconds after `gdformat` had rewritten a handful of `.gd` files on disk and the editor (with `auto_reload`) was scanning them.\n\n**What came back.** `started: true`, runtime listening, and a game that could resolve no global class at all: 95 errors, beginning\n\n```\nSCRIPT ERROR: Parse Error: Could not find type \"ModHost\" in the current scope.\n   at: GDScript::reload…",
      "SourceUrl": "https://github.com/Aureliolo/gdharness/issues/669",
      "PublishedAt": "2026-09-24T09:19:33.000Z",
      "State": "closed",
      "Comments": 0,
      "Reporter": "Maintainer",
      "Rank": "recent",
      "Extractor": "github_issue"
    },
    {
      "Title": "runtime_inspect text reads a RichTextLabel's markup rather than its words",
      "Excerpt": "**What was asked.** `runtime_inspect` op `text` on a page holding a `RichTextLabel` with `bbcode_enabled`, to read what the page says (fantasy-guild-manager, the dossier page, gdharness 1.0.26 server).\n\n**What came back.** The label's `text` property, markup and all:\n\n```\n\"[b][color=#4fc2d4]Mollum Telken[/color], [/b][color=#c2ae92]a thief-taker[/color][b][/b]\"\n```\n\n**What was expected.** What the player reads: `Mollum Telken, a thief-taker`, which is `RichTextLabel.get_parsed_text()`. The op's…",
      "SourceUrl": "https://github.com/Aureliolo/gdharness/issues/667",
      "PublishedAt": "2026-09-24T08:16:21.000Z",
      "State": "closed",
      "Comments": 0,
      "Reporter": "Maintainer",
      "Rank": "recent",
      "Extractor": "github_issue"
    },
    {
      "Title": "runtime_inspect tree: depth 0 walks the whole subtree instead of answering the root alone",
      "Excerpt": "Seen from fantasy-guild-manager on server and runtime addon 1.0.26, 2026-09-24.\n\n**Asked:** `runtime_inspect op tree nodePath /root/Main/@Control@16 depth 0`, meaning the router node alone, to read a few `properties` off it.\n\n**Answered:** the entire subtree, 4,070,237 characters across 99,553 lines, which the harness could not take and wrote to a file. On `/root/Main/SoundBoard` with `depth 0` the answer lists its eight children. On `/root/Main` with `depth 0` and a `properties` list the day…",
      "SourceUrl": "https://github.com/Aureliolo/gdharness/issues/661",
      "PublishedAt": "2026-09-24T04:47:39.000Z",
      "State": "closed",
      "Comments": 0,
      "Reporter": "Maintainer",
      "Rank": "recent",
      "Extractor": "github_issue"
    },
    {
      "Title": "runtime_invoke: advertised schema has no op result, requestId or timeoutMs, and requires nodePath",
      "Excerpt": "Seen from fantasy-guild-manager on server 1.0.26 (editor addon 1.0.26), 2026-09-24.\n\n**Asked:** `runtime_invoke op call` on `_game:skip` with `[1400]`, a call that runs about 17.7 s.\n\n**Answered (correctly):** `pending: true, requestId: 19, waitedMs: 10000`, with a note saying \"runtime_invoke op result with requestId 19 answers with its reply once it comes, and timeoutMs waits longer next time\". `runtime_invoke op result requestId 19` then answered `method_result`, `answeredAfterMs: 17728`. So…",
      "SourceUrl": "https://github.com/Aureliolo/gdharness/issues/660",
      "PublishedAt": "2026-09-24T04:47:30.000Z",
      "State": "closed",
      "Comments": 0,
      "Reporter": "Maintainer",
      "Rank": "recent",
      "Extractor": "github_issue"
    },
    {
      "Title": "runtime_wait until with says slows the game it is watching: 11 fps against 60, and the game's clock loses three quarters of its time",
      "Excerpt": "**Asked.** `runtime_wait until` with `says` (no `nodePath`, so `/root`) on a running game, fantasy-guild-manager's hall: about 3,500 nodes (`object_node_count` 3510), 60 fps otherwise. The words were ones that never appear, so the wait ran its whole `timeoutMs` of 10000.\n\n**Measured.**\n\n| | frames (`get_tree():get_frame()` before and after) | game days elapsed (clock at 3x: 90 s a day at 1x) |\n|---|---|---|\n| `runtime_wait frames` 600 | 600 in 10.0 s (60 fps) | 0.337, as 3x should give over ~12…",
      "SourceUrl": "https://github.com/Aureliolo/gdharness/issues/655",
      "PublishedAt": "2026-09-23T19:56:01.000Z",
      "State": "closed",
      "Comments": 0,
      "Reporter": "Maintainer",
      "Rank": "recent",
      "Extractor": "github_issue"
    }
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